Hungry Shark World seven-page level design document
A downloadable Document
Ubisoft FGOL assignment. October 2022
Brief:
You are tasked with creating a new level for Hungry Shark World. Explain the theme you choose, points of interest and major routes of action for players to swim their sharks around your level. Utilize both 2D layout and a spawner setup. Create a level map and a spawner interactivity timeline table.
Status | Prototype |
Category | Assets |
Author | Samuel Mortimer |
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Bermuda Triangle level design.pdf 1.1 MB